Happy New Year everyone. Have you taken any resolution for this New Year, as usual? I haven’t yet as I know I wouldn’t be following it after the end of the first month of the New Year. There are people who list down resolutions and stick up to it throughout the year. And there are other people who don’t take any resolution and just go by flow. Also there is a third category of people who don’t realize that they have taken a resolution but they follow or do it very rigorously. Just like those third category, these four guys are.
Right after the new year holiday weekend, Rasmus Hansson, Mikael Tyrsen, Ivan Isaev and Calle Morck resumed the usual work of iPhone app development but ended up with an exciting yet ambitious project, though not declaring as a new year resolution. It’s Project 72, developing an iPhone app from the scratch within 3 days (i.e. 72 hours). Although all of them are well experienced in each and every aspect of developing an iPhone app, it’s not as easy as a cakewalk to finish an app right from the conception to final working product. So they setup the blog with progress update, webcam for live feed and a timer to race against, then started it with brick by brick.
As the clock ticked and time ran out, Project 72 app was conceived, bits and pieces fell into place with coffee gulped down and even Tylenol cough syrup consumed. App is getting shaped up to achieve the hard timeline.
Almost 2 days completed, as of this writing, they succeeded in releasing the beta version of the app to the test users and still working harder to tweak it.
Here is the short version of game info from their site Dogtown Studios.
You guide your rocket through space avoiding running out of fuel and all the obstacles. When you collide with obstacles you either slow down or die. Asteroids will cause the ship to slow down. How much depends on how big the asteroid is. Black holes will pull you towards them until you run out of fuel and die. There will also be a few other enemies but we haven’t yet decided how they will affect the game play. We are also trying to add weapons so you can shoot enemies.
You can monitor the progress through the live video feed and the frequent status updates in the blog. Also, you can write a comment or feedback to encourage them. I am going to write a review of the app after testing the beta version. Watch out this space.
All the best guys! One more day to go!




Game was released yesterday!
http://itunes.apple.com/us/app/project-72/id349767736?mt=8
be aware – its very addictive
if you liked doodle jump you will love this
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